Examples of Interactive Paradox
animation 1: The structure of the level appears to change when the column is rotated
animation 2: Boxes which contain a different object, depending on which face they are viewed from. One such contained object is a hallway leading to another room.
animation 3: The structure contained in the box depends on which face the box is opened from.
animation 4: The contents of panels change when they either frame or are framed by other panels.
animation 5: A door which is only open when it is not within view of the player.
animation 6: Movement across panels when the panels are aligned.